I used the Harn toolkit with Campaign Cartographer 2 to create this map of a medieval village for my Majestic Wilderlands campaign. Note it doesn't work with Campaign Cartographer 3.
The village is in the middle of about 2,500 acres of cropland divided into three fields using the three field system.
Daysha is a agricultural goddess of home, hearth, and healing. Her shrine is on a hill and underneath is a series of catacombs where the villagers bury their death. The wealthiest families are permitted to be buried in the Burial Yard. The four cottages to the east are tenants of the shrine.
The meadows are used for grazing livestock. The Low Meadow will flood in the spring. The six cottages along the stream are occupied by cottars the lowest social class of peasants. They have problems with flooding. The ones by the West field are occupied by the wealthiest peasants the four villeins and three free yeomans. One of the yeoman acts as the village beadle breaking up fights, chasing down stray livestock, and making sure that any fines are collected. The smithy and and carpenters are freemen as well. Ansol Cardin is the reeve and administers the day to day affairs of the village.
Every three months the Kensla's noble lord will send his baliff to adminster a hallmoot where any disputes are heard, fees collected, and fines levied. For acts of violence not involving murder the miscreant will be put into the village stocks for several days permitted only water. The hallmoot is held at the meeting stone with the villagers congregated on the hillock to the east.
The fields and orchards are surrounded by hedges to keep the livestock and larger animals out.
The ultra-cool dwarf and the seven planets
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