I haven't used alignment for a long time even back when ADnD 1st edition was still my primary fantasy RPG.
Recently the issue of good and evil came up in the last session, resulting in a major decision for one character.
What is good and evil? That is something each referee has to define. There is no right answer, my only firm recommendation is that there is answer and that it is consistent.
My personal choice is to make the issue a challenge. On one hand I don't use alignment. One consequence is that what is right and just depends on a character's point of view.. On the other absolute good and evil do exist. How can I have both in the Majestic Wilderlands?
The short answer is that when the Wilderlands absolute good was baked into the creation of Elves and Men. That it involves individuals achieving the purpose of their creation. Not in the sense of individual destiny but in achieving the potential that all sentient life have. This includes helping other achieve their potential. Absolute evil is the rejection of the above and the elevation of self above all other considerations or consequences taken to a terrible extreme. While ideal good exists it is rarely encountered due to imperfect choices made by deities and mortals exercising their free will. The difference between a deity and the a mortal is similar to the difference between an experienced parent to a young child. And like parents the various deities of the Majestic Wilderlands have developed different attitudes on how best to teach the mortals to achieve their potential.
The detailed answer is under the fold.
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