Part XVI
This is the seventeenth in a series detailing the 34 steps I recommended for making a Fantasy Sandbox Campaign. Today's post will cover part of the following step.
Pick the starting population locale and draw a full page map of the settlement. This is the "Home Base"From Step VIII
0403 Mikva (castle, town) Human
This is a small castle town of 800 humans with several dozen Dwarves and Halflings. The castle itself sits on a bluff overlooking the bay. It is the seat of the current Baron of Piall, Argus Gervon. A several trading vessels stop here every week to pick up ingots from Southpoint. Before the fall monsoon season dozens of traders put in at Mikva to attend the Piall Fair. Here the island’s grain, and more importantly wool is traded for goods and supplies needed for the next year.
Currently the King’s Sheriff Tomar Revan is staying at the one of the wealthiest merchants in Mikva; the Honorable Orlon Beras. The Sheriff is currently using offices at the Mikva Trading Hall to conduct his investigation and any other Royal business. There is considerable tension between Baron Argus and the Sheriff.
For this post I will go step by step about how I create a town map. Roughly these are the steps I do for hand maps as well.
First I start with a blank hex map. I use .28 inch hexes at 40 feet per hex. This gives enough coverage to draw towns and villages. For cities I go a larger page size.

Next I toggle on the water layer and put down a page size rectangle of 20% gray. I copy the coast I drew and copy it to a ground layer beneath the Hex layer. I fill it with white. You may want to look at River Secrets and adding a glow effect for shallow water.





By computer or by hand you will have a map showing the home base of the players.
Of course many of you are wondering what the heck is going and why this post is here. Well I was wandering around and since some folks have been having trouble distinguishing Bat in the Attic from The RPG Blog 2 I thought it would be just as well that I drop it off here.
Thanks to Zach for agreeing to this. He and I don't collaborate often but it is always fun when we do. (Thanks again for having me on the podcast). So I hope you, everybody else, and especially Jim enjoy our little prank.
That it for part XVII next is Part XVIII where we go into further detail about the town of Mikva and return back to the Attic.
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