Tuesday, September 3, 2013

Random ODnD treasures

Five randomly rolled ODnD treasure hordes for each type. I wrote a random generator when I did the Wild North for Fight On! Magazine.

For a breakdown of what monsters gets what (original booklets only) look at this post.

A(Land)
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6,000 CP; 6,000 GP; 
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10,000 GP; Gems: 4 x 50 GP; 15 x 100 GP; 2 x 500 GP; 
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Jewels: 1 x 600; 1 x 800; 1 x 900; 5 x 1,000; 1 x 1,400; 1 x 2,000; 3 x 3,000; 1 x 4,000; 3 x 5,000; 2 x 6,000; 1 x 7,000; 1 x 9,000; 1 x 10,000; 
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9,000 GP; Map To (40,000 SP; 15 GP; Gems: 6 x 10 GP; 8 x 50 GP; 34 x 100 GP; 12 x 500 GP; Jewels: 2 x 1,000; 1 x 1,300; 3 x 2,000; 1 x 3,000; 1 x 4,000; 1 x 5,000; 1 x 9,000); Map To (20,000 SP); Cursed Scroll, Transported to another planet)); Shield +1
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Lawful Sword +1; Lawful Sword +2, Drain Life; Scroll of 2 Wizard Spells
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A (Water)
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Jewels: 1 x 1,000; 1 x 1,300; 2 x 3,000; 1 x 4,000; 1 x 5,000; 3 x 6,000; 1 x 9,000; Map To (Potion of Control Stone Giant; Armor +1; Scroll of Prot: Magic)
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Gems: 10 GP; 3 x 100 GP; 5 x 500 GP; 5,000 GP; Jewels: 1 x 600; 1 x 700; 3 x 900; 9 x 1,000; 2 x 1,100; 1 x 1,200; 2 x 1,300; 2 x 1,500; 1 x 1,600; 6 x 2,000; 2 x 3,000; 5 x 4,000; 3 x 5,000; 8 x 6,000; 1 x 7,000; 1 x 9,000; 2 x 10,000; Map To (Shield +1)
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Jewels: 2 x 1,000; 2 x 2,000; 4 x 3,000; 4 x 4,000; 3 x 5,000; 4 x 6,000; 1 x 7,000; Map To (30,000 SP; Gems: 3 x 10 GP; 2 x 50 GP; 5 x 100 GP; 8 x 500 GP)
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Map To (13 GP)
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17,000 GP; Gems: 4 x 50 GP; 14 x 100 GP; 2 x 500 GP; Jewels: 3 x 1,000; 1 x 1,100; 1 x 1,600; 1 x 2,000; 4 x 3,000; 2 x 4,000; 5 x 5,000; 1 x 6,000; 2 x 9,000; 
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A (Desert)
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6,000 GP; Jewels: 1 x 900; 7 x 1,000; 1 x 1,400; 3 x 2,000; 2 x 3,000; 4 x 4,000; 3 x 5,000; 6 x 6,000; 2 x 8,000; 1 x 9,000; Lawful Sword -2, Cursed; Shield +4; Potion of Poison
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6,000 GP; Potion of Diminuation; 8 Magic Arrows +2; Lawful Sword -2, Cursed
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(Nothing)
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Jewels: 10 x 1,000; 1 x 1,400; 1 x 1,500; 3 x 2,000; 3 x 3,000; 4 x 4,000; 3 x 5,000; 3 x 6,000; 1 x 7,000; 1 x 10,000; 
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2,000 CP; 3,000 SP; Potion of Flying; Lawful Sword -2, Cursed; Potion of Human Control
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B
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Gems: 10 GP; Jewels: 1 x 1,000; 1 x 5,000; 
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2,000 CP; Jewels: 1 x 1,400; 
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5,000 CP; Jewels: 3 x 1,000; 1 x 2,000; 1 x 3,000; 1 x 4,000; 
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Jewels: 1 x 2,000; 1 x 4,000; 2 x 5,000; Neutral Sword +1, +3 vs Trolls
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2,000 SP; Gems: 50 GP; 3 x 100 GP; 500 GP; 
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C
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Gems: 2 x 100 GP; 
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(Nothing)
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1,000 SP; 
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Jewels: 1 x 600; 
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Gems: 10 GP; 2 x 100 GP; 
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D
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Gems: 2 x 50 GP; 3 x 100 GP; 500 GP; Scroll of 2 Wizard Spells; Scroll of 2 Cleric Spells; Potion of Speed
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1,000 GP; Gems: 500 GP; Scroll of Prot: Lycanthropes; Map To (10,000 SP; Gems: 2 x 10 GP; 50 GP; 7 x 100 GP; 4 x 500 GP); Potion of Plant Control
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5,000 GP; 
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12,000 SP; Gems: 10 GP; 3 x 100 GP; 500 GP; Jewels: 1 x 600; 2 x 3,000; 1 x 4,000; 1 x 5,000; 2 x 6,000; 
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9,000 SP; Gems: 100 GP; 
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E
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6,000 SP; 5,000 GP; Potion of Super-Heroism; Shield +4; Shield of Missile Attract -1; Scroll of Prot: Elementals
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Armor +1, Shield +1; Rod of Cancellation; Armor +1; Scroll of 1 Cleric Spell
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3,000 SP; 5,000 GP; 
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7,000 SP; 1,000 GP; 
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6,000 SP; 7,000 GP; Potion of Treasure Finding; Potion of Growth; Lawful Holy Sword +5 with Detect Gems, Locate Secret Doors, Empathy; Ego 9; Scroll of Prot: Magic
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F
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19,000 SP; Map To (Lawful Sword, Flaming +1; Lawful Sword +1, Locate Objects; Potion of Healing; Potion of Longevity); Wand of Magic Detection; Potion of Fire Resistance; Potion of Longevity; Scroll of 1 Wizard Spell
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9,000 GP
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15,000 SP; 7,000 GP; Potion of Diminuation; Scroll of 7 Cleric Spells; Potion of Clairvoyance; Potion of Human Control; Scroll of Prot: Elementals
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4,000 SP
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10,000 GP
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G
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2,000 GP; Potion of Polymorph(Self); Armor +3; Map To (30,000 SP; Gems: 2 x 50 GP; 7 x 100 GP; 500 GP); Potion of Undead Control; Scroll of 7 Wizard Spells
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4,000 GP; 
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9,000 GP; 
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30,000 GP; Gems: 2 x 50 GP; 5 x 100 GP; 500 GP; Jewels: 1 x 900; 1 x 1,400; 2 x 2,000; 1 x 3,000; 1 x 6,000; 1 x 8,000; 
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40,000 GP; Jewels: 2 x 800; 1 x 900; 1 x 1,300; 1 x 2,000; 1 x 4,000; Shield +1; Scroll of 1 Cleric Spell; Ring of Contrariness; Scroll of Prot: Elementals; Scroll of 2 Wizard Spells
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H
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17,000 CP; 40,000 GP; Jewels: 2 x 700; 1 x 800; 3 x 1,000; 1 x 1,100; 3 x 1,400; 1 x 1,500; 5 x 2,000; 3 x 3,000; 6 x 4,000; 3 x 5,000; 4 x 6,000; 1 x 7,000; 2 x 8,000; 3 x 9,000; 2 x 10,000; Map To (Armor +1, Shield +1); Potion of Invulnerability; Potion of Oil of Slipperiness; Map To (20,000 SP; 15 GP; Gems: 4 x 10 GP; 10 x 50 GP; 34 x 100 GP; 14 x 500 GP; 5,000 GP); Potion of Delusion, Potion of Control Silver Dragon; Scroll of Prot: Undead
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10,000 GP; Neutral Sword +1, Locate Objects; Map To (11 GP; Gems: 10 GP; 2 x 50 GP; 8 x 100 GP; 3 x 500 GP); Potion of Growth; Scroll of 2 Cleric Spells; Potion of Undead Control; Scroll of Prot: Elementals
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35,000 SP
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18,000 SP; 10,000 GP; 
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Jewels: 1 x 600; 1 x 800; 2 x 900; 6 x 1,000; 1 x 1,200; 1 x 1,300; 1 x 1,400; 1 x 2,000; 3 x 3,000; 2 x 4,000; 1 x 5,000; 
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I
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Gems: 100 GP; 
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Gems: 100 GP; Jewels: 4 x 1,000; 1 x 2,000; 1 x 3,000; 1 x 5,000; 1 x 6,000; 
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Jewels: 1 x 1,000; 1 x 1,200; 2 x 2,000; 1 x 3,000; 3 x 4,000; 1 x 5,000; 2 x 6,000; 1 x 9,000; 
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Jewels: 1 x 1,100; 1 x 2,000; 2 x 3,000; 1 x 4,000; 1 x 5,000; 
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Gems: 500 GP; 
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