Sandbox Earth is a setting suitable for all RPGs set in the modern day. Four billion years in the making it has finally been released! In fact it been arranged so that that it is already at the front door of the readers of this blog. Stepping out you can examine the first of the thousands of locales included in this amazing product. A preview
can be viewed here and a
detailed review can be found here.
15 comments:
Whoah! Got my character rolled up already!
But is Raise Dead available for characters in this game?
@Desert Scribe, I don't think the default rule set allows it explicitly. However some of the entries in the religion section gives some alternative possibilities. And the Medical Tech section certainly gives more possibility of surviving injury than if the setting set a century ago.
I think combat is too long. Turns feel like they take years!
I looked at the monster listings. Man, what a bunch of weird stuff! Where are all the orcs and dragons and other fantasy staples? No, they just made up a whole bunch of weird new critters.
But how much does it cost?!?!?!!?
Where should I put Quasqueton?
Bah, it lacks verisimilitude.
@Al
In Iowa, duh.
I can't wait to have my Players trash this!
Nah, it won't work, it's a kitchen sink.
It's okay, but the 1:1 scale is impractical. How am I supposed to paint a 5' tall statue, much less move it around an enormous grid?
I really like the verisimilitude!
Too many railroads.
The distinct lack of numbered hexes demonstrates a lack of distinction in the design process; the mish-mash of cultures and religions replicates the worst mistakes of lowly "kitchen sink" settings. Also, "Australia" is plain goofy.
yeah, I get it, it has to have your stock "empire of evil". But why do they have to be such small goofballs as North Korea (why not at least a whole country?), Somalia (pirates totally don't fit the rest of the setting) and Belgium?
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