The latest from Douglas Code is a kickstarter for an adventure for GURPS Dungeon Fantasy called the Hall of Judgment. It is an adaptation and revision of his earlier adventure Lost Hall of Tyr for the GURPS system. It is noteworthy because in part it is an experiment by SJ Games to see how 3rd party publisher support will be received by the fans of GURPS and how it will work out in the long run.
So far the kickstarter has been a success and it is now in it's last 24 hours. If you are a fan of GURPS and fantasy I recommend checking it out. Doug has a passion for Viking myth and legend and it shows in his previous works giving them a distinct feel. He knows GURPS inside and out and the mechanics side of the adventure will be solid. Finally he mastered the tricky art of making full color layouts and his books are a treat to read.
Showing posts with label Dragon Heresy. Show all posts
Showing posts with label Dragon Heresy. Show all posts
Friday, July 13, 2018
Friday, April 27, 2018
Dragon Heresy Kickstarter
My friend, Douglas Cole of Gaming Ballistic is in the final 48 hours of his kickstarter for his Dragon Heresy Introductory Set.
Dragon Heresy is a Dnd 5e variant that is a gritter take on the fifth edition mechanics. In addition the setting he created for his RPG has an interesting take on Norse mythology and culture.
Currently I am running an Adventures in Middle Earth campaign. The experience had lead me to conclude that Mearls and his crew did an excellent job of designing an RPG that can be adapted, with tweaks, to radically different settings and sub-genres. Dragon Heresy is another excellent example of using that flexibility.
Head on over to the kickstarter and listen to Doug's pitch and see if it something that interests you.
Dragon Heresy is a Dnd 5e variant that is a gritter take on the fifth edition mechanics. In addition the setting he created for his RPG has an interesting take on Norse mythology and culture.
Currently I am running an Adventures in Middle Earth campaign. The experience had lead me to conclude that Mearls and his crew did an excellent job of designing an RPG that can be adapted, with tweaks, to radically different settings and sub-genres. Dragon Heresy is another excellent example of using that flexibility.
Head on over to the kickstarter and listen to Doug's pitch and see if it something that interests you.
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