Making the rounds around the blogs and forums is this post "Why RPGs suck by Malcolm Sheppard. Some, like the Pundit and James Raggi tear his post apart line by line. Others are basically supportive.
I disagree with many of Malcolm's opinions and design philosophy. But ultimately my disagreement is unimportant. Why? Because we live in the Age of the Internet and people who like the type of gaming he advocates exists. The means of "fixing" his issues are within his grasp. And from his site it looks like he trying to do so with various projects.
He has a done a fair amount of writing for RPGs and is involved with various independent publishing efforts. None of the systems or setting he works with are of particular interest me but more power to him for doing what he likes.
So what the deal with Sheppard's rant? Stake out a contraversial position and reap the benefits of publicity such as they are. Not like it hasn't been done before. It could mean extra sales. In short it is a publicity exercise. And I just contributed by blogging about it. (silly me)
Now that I subjected you to a punditry post I need to give you something useful. So I leave you with this excerpt out of my upcoming Scourge of the Demon Wolf.
This section of the Cloudwalls Mountains is dominated by Herald’s Peak. 11,000 feet tall, its crown is permanently wreathed in snow. Two orc tribes, the Green Axes and Blood Spikes, dominate the lower mountains slopes. Higher up are the homes of the Rocknut hill giant clan. They are scattered in five steadings of 4d6 hill giants.
Below the summit of Herald’s Peak is a cave that is the home of Telelarn, an ancient elf. He calls himself the Herald of Truth. He has dwelled here for several thousand years and is the guardian of an armory that has been established by Veritas the High Lord and the God of Truth. The armory is to be opened by Telelarn if the Abyss is broken and the demons escape. Occasionally Veritas will call one of his champions here to receive advice and counsel from Telelarn.