Monday, July 12, 2010

The Old School Renaissance is a mess!

The OSR is messed up.

Good.

It means that the freedom of the Open Gaming License is working. There no gatekeeper, no one publisher that authors are beholden to do the stuff they want to do. You get good stuff, and you get crap. You get nice folks and well... not so nice folks. Older authors get a second chance to make things their way, new authors get a chance to make things.

It is a glorious mess and I wouldn't have it any other way.

7 comments:

  1. I dunno. When so many people have all "thrown down the gauntlet," it becomes hard to walk across the room without tripping over a challenge.

    The current debate just leaves me tired. Sort of like demi-human level limits.

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  2. Well, I think people are going to focus on what they want to focus on—be that the positive or negative. I’m not sure why some people would choose to focus on what they’ve chosen, but that’s on them. In large part, we make our own experience in the hobby. It just depends on how much dung we have to scrape off our boots along the way.

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  3. I think a lot of the heartache is that OSR is just three initials to describe a general zeitgeist. There's nothing more substantive to it and some people either want it to be less abtract that that or already see it that way.

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  4. Amen, a glorious mess indeed!!!

    To me, there is no debate... There are plenty of OSR Games I can choose from, enjoy and share. So many, in fact, that I find myself taking a bit from here and a bit from there and making something akin to way we used to play back in 1978/9 when I bought the Blue Book (Holmes).

    Ah, the glory days of merging AD&D weapon damage, Judges Guild randomness and Gamma World into one hell of an adventure in the Village of Hommlet with swords, blasters and a quest for seven shards of a magic crystal.

    Yes, these days are much akin to the days of yore and I am loving it!!!

    Wothbora

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  5. People can butt heads without being buttheads (not specifically calling anyone a butthead). We may all disagree with using the term OSR or not using, but in the end it's all semantics.
    If you like classic versions of the game and like saying you're part of the OSR for the sake of promoting the game, great!
    If you like playing classic versions of the game, but the three letter OSR really rankle your feathers, don't use them. Nobody is holding a gun to your head.
    I don't really see where the controversy is.

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  6. See, I already have a full set of heroes, role models and social groups. I don't need any more in that department. But what I really could use are some neat play aids and adventures for my games. So that's what I will look for, and route around the rest.

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