tag:blogger.com,1999:blog-5904133056957353312.post1529489451805032833..comments2024-03-01T11:52:44.729-05:00Comments on Bat in the Attic: The Great Escape of 5eRobert Conleyhttp://www.blogger.com/profile/03863009007381185340noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-5904133056957353312.post-82984124634221544932014-09-04T10:39:34.846-04:002014-09-04T10:39:34.846-04:00A note about both Rob's style as well as the l...A note about both Rob's style as well as the lighting mechanics. The rest of the party, having been there previously knew generally the layout, for me it was all initially exploring. I only could see my character on the screen because of the lighting and when I was moving my character around, I was actually trying to find the rest of the group. until I saw this writeup, I didn't really understand the layout of the dungeon. While some might whine about this, I feel that it's very much representative of the confusion of combat and exploration.Anonymoushttps://www.blogger.com/profile/00532961454259236233noreply@blogger.comtag:blogger.com,1999:blog-5904133056957353312.post-57604246270785371362014-09-03T21:08:02.005-04:002014-09-03T21:08:02.005-04:00Thanks for the extensive writeup, and yes, I would...Thanks for the extensive writeup, and yes, I would give you money for a 5e Majestic Wilderlands supplement.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-5904133056957353312.post-29826935537921453242014-09-03T07:25:26.416-04:002014-09-03T07:25:26.416-04:00"Rob Note: I have what I feel is a very effec...<i>"Rob Note: I have what I feel is a very effective technique to get the players to act naturally out of combat. It starts with me going round robin around the table asking each player individually what they are doing. Unless the group has a strong leadership, more often and not it results in the group milling around doing whatever catches the individual players eye. After a minute or two of interacting with a player there generally comes a pause point where I can move on to the next player. The general effect is to keep everybody involved but in this particular case it had some unpleasant consequences in-game."</i><br /><br />It's funny you mention that, because after the game it actually occurred to me that we allowed ourselves to be caught up in this (with the "unpleasant consequences"). I think at the very least what we as a group (even if we don't have an actual leader) is to simply remind ourselves to not go milling about individually but to at least have someone say, "OK, let's do all each of these things in sequence, together as a group." Instead of splitting up and doing it all separately and simultaneously.<br />Chris C.https://www.blogger.com/profile/08655640273250716377noreply@blogger.com