Monday, January 17, 2022

Openquest SRD released!


Today the Openquest SRD was released by Newt of D101 Games. Openquest is an D100 RPG based on the open content of the Legends RPG released by Mongoose. It has a small but growing community of fans behind it.

Saturday, January 1, 2022

Happy New Year, Bat in the Attic Updates, and a bit of medieval trivia.

 Happy New Year everybody! Hope folks have a great 2022.

An update on my Bat in the Attic projects. 

Into the Majestic Fantasy Realms

I am currently working on Into the Majestic Realms which will be a four map set combining the Wild North, Blackmarsh and Southland. This will be formatted the same as Blackmarsh as well as set in the same world as Blackmarsh and the Points of Light series. 

The maps will be offered the 12" by 18" format that DriveThruRPG support. Unlike the Wilderlands where I had to divide the maps, Majestic Fantasy Realms maps will be designed around this size. In addition like my Wilderlands project these maps are cropped from a much larger whole. So as the series progresses in the coming years everything will overlap perfectly along with the option of printing the entire setting as a complete whole. The image is showing the four combined maps.

Scourge of the Demon Wolf Redux

Along with the above, I will be reworking the background of Scourge of the Demon Wolf to set it within the Majestic Fantasy Realms. Which is will hopefully address one of the common complaints of the original that the hexcrawl setting I included was a bit thin. This will also allow me to continue to offer the adventure after the Judges Guild license sunsets. 

The Majestic Fantasy RPG

After I get this out I will get the next volumes out for my Majestic Fantasy RPG. Unlike the basic rules this will cover all the levels and options. The volumes currently being planned are:

  • The Manual of Puissant Skill - covering character creation and combat.
  • The Legendarium of the Fantastic - a collection of monsters. 
  • The Domesday Codex - a collection of NPCs. 
  • The Tome of the Mundane, Strange, and Arcane - rules for campaigns along with magic items and other treasures. For example rules for playing merchants, and lists of herbs and potions.

Like the Basic Rules I will giving everything a sense of "place" that they exist as part of a larger world. 

Deceits of the Russet Lord

This will be the next sandbox adventure. Like Scourge of the Demon Wolf, it is a situation that can be resolved in a number of ways. What is it about?

The Deceits of the Russet Lord is an adventure involving star crossed lovers, corrupt monks, rebellious peasants, tyrannical lords, bloodthirsty orcs, and the one that orchestrated it all, the Russet Lord.


Further out

The above should occupy my release schedule for the next year and a half. I have several less developed projects most of them focusing on the Majestic Fantasy Realms. I do want try my hand at science fiction roleplaying at some point. I have a setting that I call the Majestic Stars centered around the idea that 65 million years ago the dinosaurs had a star spanning civilization that terraformed nearly every world in local galactic space. It was then wiped out leaving many of these planets including Earth to develop on their own.  I came up up with the idea to account why there were so many inhabitable planets when you use the Traveller world generation system.

Medieval Filing System

So recently I been watching a Discovery of Witches. Part of the series is set during 16th century Europe. Throughout this portion I noticed this in several places.


Letters hanging from cords or threads. So I dug into it and found that during that era and earlier, places that deal with a lot of paperwork and letters would punch a hole in them and thread along a cord. Related documents would go on the same cord. You can see some of this in this painting. Just zoom to the upper left corner to see the cord those letters are hanging off of.


Hopefully you find this useful as a bit of color when the PCs break into some medieval clerk's or noble's office.