tag:blogger.com,1999:blog-5904133056957353312.post7499065997686896053..comments2024-03-01T11:52:44.729-05:00Comments on Bat in the Attic: The Old School Renaissance has wonRobert Conleyhttp://www.blogger.com/profile/03863009007381185340noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-5904133056957353312.post-86558779592079190382012-06-01T21:45:44.705-04:002012-06-01T21:45:44.705-04:00Hey! Long time reader, first time writer.
I think...Hey! Long time reader, first time writer.<br /><br />I think you are correct, and that D&D Next could be a potential gateway to the OSR and everything it represents. I just hope that the designers don't continue to find 4e-style mechanics to be necessary for the system. I also still worry that WotC might not ever want to 'get on board' with the OSR and recognize the awesome potential of connecting with an eager and creative fanbase. But, hopes up and cards on the table, I'm ready to give this thing a shot.Anathematahttps://www.blogger.com/profile/03459426255827443025noreply@blogger.comtag:blogger.com,1999:blog-5904133056957353312.post-66242722317865885152012-06-01T17:15:47.813-04:002012-06-01T17:15:47.813-04:00Personally I think it'll be easy enough to jus...Personally I think it'll be easy enough to just swap out equivalent 5E monsters. You run Against the Giants? Use 5E giants in place of the giants in the module, but the number of giants doesn't seem to need to change (at least not currently...higher level play may be different).Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5904133056957353312.post-60506143539933666572012-06-01T11:37:34.315-04:002012-06-01T11:37:34.315-04:00I remember that in 3e, low level monsters (orcs, k...I remember that in 3e, low level monsters (orcs, kobolds) were pretty close to their AD&D counterparts. It was the mid to upper level monsters like giants and dragons that got a huge boost. If you tried to run something like G1 using the 3e rules with the same monsters, the party would get crushed. Likewise, if you tried to play some of the 3e adventures in AD&D, it would be too easy.<br /><br />That is what I'm worried about.Hedgehobbithttps://www.blogger.com/profile/17606283586332210195noreply@blogger.comtag:blogger.com,1999:blog-5904133056957353312.post-10231768284778351122012-06-01T10:40:12.222-04:002012-06-01T10:40:12.222-04:00I'm pretty sure that you could pull out any ol...I'm pretty sure that you could pull out any old module that just uses the monsters that we have now and use it as written. I might just do that for our next session. I'm not that fond of B2 anyway.Hakdovhttps://www.blogger.com/profile/00162408897716036685noreply@blogger.comtag:blogger.com,1999:blog-5904133056957353312.post-17504172640535629712012-06-01T10:37:05.163-04:002012-06-01T10:37:05.163-04:00This comment has been removed by the author.Hakdovhttps://www.blogger.com/profile/00162408897716036685noreply@blogger.comtag:blogger.com,1999:blog-5904133056957353312.post-162408467835982012-06-01T10:15:38.353-04:002012-06-01T10:15:38.353-04:00I wish I shared your optimism. What I expect is th...I wish I shared your optimism. What I expect is that with hit point inflation, that adventures for 5e might have a similar format to old D&D modules, but the monsters in them will vary wildly in power from equivalent monsters in pre-3e games. Not to mention NPC encounters.Hedgehobbithttps://www.blogger.com/profile/17606283586332210195noreply@blogger.comtag:blogger.com,1999:blog-5904133056957353312.post-90552656576145671732012-06-01T09:12:41.569-04:002012-06-01T09:12:41.569-04:00I agree. I took a detailed look at the adventure ...I agree. I took a detailed look at the adventure in the playtest docs and it is almost identical to the original B2. That means that we'll be able to freely use all those old modules with the new game or use new modules with our old games. That's win-win baby!Hakdovhttps://www.blogger.com/profile/00162408897716036685noreply@blogger.com