tag:blogger.com,1999:blog-5904133056957353312.post5989911782899594388..comments2024-03-01T11:52:44.729-05:00Comments on Bat in the Attic: Maps earning their keep.Robert Conleyhttp://www.blogger.com/profile/03863009007381185340noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-5904133056957353312.post-79082472917105461372010-08-05T12:35:42.683-04:002010-08-05T12:35:42.683-04:00Very nice point. I think this is a pretty untappe...Very nice point. I think this is a pretty untapped vein. When I was analyzing B2 I color-coded my map to show where the different humanoid bands held sway. Something like that could be very useful in a faction-heavy area of a dungeon.<br /><br />On one of my own maps I actually marked symbols for number and position of guards. If I know what they are, why fill up a key? It seems to work well.<br /><br />Combine this with the minimalistic style of dungeon from your previous post and you have a whole new kind of adventure to share with others.Telecanterhttps://www.blogger.com/profile/07238356788092725244noreply@blogger.comtag:blogger.com,1999:blog-5904133056957353312.post-79431179503947003782010-08-05T08:53:48.619-04:002010-08-05T08:53:48.619-04:00I don't like the photorealistic maps, either. ...I don't like the photorealistic maps, either. Personally, I prefer maps that can be printed and written on, like <a href="http://www.flickr.com/photos/kensanata/4599297648/in/set-72157594406870853/" rel="nofollow">this</a>.Alex Schroederhttps://www.blogger.com/profile/17104864340940538702noreply@blogger.comtag:blogger.com,1999:blog-5904133056957353312.post-36441953826826499302010-08-05T07:44:07.684-04:002010-08-05T07:44:07.684-04:00Great post. I definitely think that greater detail...Great post. I definitely think that greater detail on maps makes it easier for the DM.<br /><br />I wonder how much of 'the story' can be suggested by the details on a map.scottszhttps://www.blogger.com/profile/10327316054801308727noreply@blogger.com