Several years ago I created and developed through several version add-ons for the Orbiter Space Simulator. I specialized in recreating historical spacecraft so accurate you can use the original flight plans and toggle every switch.
The Orbiter Space Simulator community attracted a diverse crowd of fans and developers. Orbiter attracted space fans like a magnet because unlike just about every space simulator out there it is highly customizable.
Every so often flames wars would erupt among the participants in the various Orbiter forums. There were numerous reasons why most of them unimportant in retrospect. Those whose views shaped the community in the long run are those who DO. Not talk but DO by creating add-ons.
From about 2002 to 2005 my voice was a powerful influence in Orbiter Community. Because I released a half-dozen addons and consistently updated them. Today my opinion may be read but it doesn't carry as much weight. Why? Because since 2006 there are those in the Orbiter Community that DO far more than I in the past 3 years.
And you know what? It is OK. Various things happened that to cause my hobby time to shift away from Orbiter development, mostly because now I am writing stuff for you guys.
What does any of this has to do with the Old School Renaissance?
Simply if you want to shape the OSR you can't just write about it you have to DO. You have to make stuff for people to use. The experience of Orbiter taught me that those do the work shape the community far more than those who just talk about the community.
This is not a criticism of those who like to talk about the community. Many do it very well. Like James Maliszewski of Grognardia. or Jeff Rients of Jeff's Gameblog. As people it is natural we like to talk about what we do with others who share our interests. It also important because for those of us that DO it gives us feedback.
If you are a fan and feeling frustrated of not being heard then the best course is to make the product you want. Whether it is commerical or not, write it up and get it out there. Don't be concerned about what is the current fad or orthodoxy. Write it the way you want it written and make it your best work.
The definition of the Old School Renaissance will be created by those who DO.
Building Dynamic Sandboxes Part II
1 hour ago